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U-Render promises genuine real-time rendering – the software is designed more like a game engine than a conventional offline renderer – with good support for Cinema 4D’s core features, including MoGraph. U-Render has also also discontinued to perpetual licences of the software in favour of annual subscriptions.Ī genuine real-time render engine with good support for Cinema 4D’s native features Other changes include support for Screen Space Global Illumination and multi-materials. When it is complete, your picture will be in the directory you saved it to.U-Render Visual Technology has released U-Render 2022.4, the latest version of its physically based ‘really real-time’ render engine for Cinema 4D, adding a new non-photorealistic rendering toolset. A new window will pop up where it will render your image in front of you. Now go back to Render > Render to Picture Viewer.Ħ. Select a dpi for your image, and then exit out of the Render Settings Box.ĥ. Why is this? You will see later in the tutorial. Next, we want to make sure that we save the format as TIFF, or Targa, or something else that has an alpha channel. You don't need to worry about file types yet. As you see, I chose a directory where I would remember where it is, and I named the file myrender. First select a path to save your image to. This will bring up a bunch of other settings. I picked 800圆00 just to keep things simple:Ĥ. There is a menu on the left, select Output from this menu. A new box should pop up called "Render Settings". There are hundreds of possibilities to how you save, so don't be to afraid to experiment. I will show you the basics of how to save your image.
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The next thing to do is to set up how you want your render to be saved. Ok, I am going to first assume that you have a render open already in Cinema 4D.
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